Bearded Halflings

History of the Race: Dwarves and Halflings are often involved in trade and lifestyle, and frequently pair up, even if they get the odd look or have difficult marriages.

Physical Description: Like a thick limbed halfling, generally taller than average halflings, and all have beards.

Society: Live in the areas near halflings and dwarves.

Relations: Tend to be pretty decently well off.

Alignment and Religion: Typically lawful good or Neutral good.

Adventurers: Can be anything, but are especially good at being rangers, wizards, sorcerers, clerics, or rogues.

+2 CON; +2 DEX; -2 STR: Bearded halflings are fast and hardy, but they are still small in stature.

Small: Bearded Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.

Slow Speed: Halflings have a base speed of 20 feet.

Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light. See Additional Rules.

Mixed Blood: Bearded Halflings count as both halflings and dwarves for any effect related to race.

Keen Senses: Bearded Halflings receive a +2 racial bonus on Perception skill checks.

Culinarian: Bearded Halflings get a +2 to fortitude saves related to eating, +2 to survival checks regarding making food.

Nimble Moves: Gain the Nimble Moves feat at 1st level as a bonus feat.

Languages: Bearded Halflings begin play speaking Common, Halfling, and Dwarf. Bearded Halflings with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).