Stout Orcs

History of the Race: Often bred by the two races as a combination of the best of the physical traits of the humanoid races, they are often a slave stock race used for labor. The escapees are often valiant warriors, if a bit dumb.

Physical Description: About 5 to 6 feet tall, these beasts are bearded, light green skinned, extremely tough, and dumb as a box of bricks.

Society: Mostly slave society.

Relations: Hate their parent races, love anti-slavery groups.

Alignment and Religion: Often Lawful.

Adventurers: Fighters, Paladins, Barbarians.

+3 STR; +2 CON; -2 INT; -2 CHA : Stout Orcs are tough but mentally weak.

Medium: Stout orcs are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Stout Orcs have a base speed of 30 feet.

Dark Vision: Stout orcs can see perfectly in the dark up to 60 feet.

Mixed Blood: Stout Orcs count as Orcs and Dwarves.

Languages: Stout Orcs begin play speaking Common and Orc, and Dwarf. Stout Orcs can learn: Giant, Gnoll, Goblin, Undercommon.

Squalid: Stout orcs exist in surroundings so filthy and pestilent that even other orcs would have difficulty living in them. Gain a +2 racial bonus on saving throws made to resist nausea, the sickened condition, and disease.

Ferocity: Stout Orcs possess the ferocity ability which allows them to remain conscious and continue fighting even if their hit point totals fall below 0. Stout Orcs are still staggered at 0 hit points or lower and lose 1 hit point each round as normal.